Friday, 17 February 2012

Last day of 1st week!

Today, I track finish shot 2 and import it into maya. This time the grid didn't move but the perspective is abit off. So, we put it into maya and match the perspective there. After that, I find reference picture for my fence and tried model it. Finally its done, and i took few hours to do the textures because i have to make it random and creating my own texture as those in the internet ones are all clean. I put it in photoshop and put a algae textures on top of the wood i found. After that i apply it onto my fence model and slowly choosing a few and slowly using the uv texture editor to adjust the texture. I also added Shaheed's bench model into the shot. After that i added bump to my fence.

I also did IBL for shot 3. But, theres some problem the picture could not match together as they could not find the same pixel. So i have to match the picture together myself and slowly clone stamp those part which have hole.
This is the problem.

Reference For Fence:





 Before smooth
 After smooth
 Without bump
 With bump
 The sides of the fence are messy and not nice. So,...
I slowly select each of the sides of the fence and adjust the uv in the uv texture editor.
This is the look of the 3d model added except the robot. We will add it next week. :)

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